Draw Me!

Copy the pattern shown by drawing it on the canvas - a visuoconstruction exercise.
At a Glance
Study the pattern, draw it on the canvas, use Guide if needed, and tap Done when finished.
- Cognitive Focus
- Visuospatial construction - copying a pattern by reproducing its shape and layout on a blank canvas.
- Engagement Style
- Solo on one device with finger or stylus; facilitator can encourage study-then-draw without needing to tap.
- Difficulty
- Any / Relax / Easy / Normal / Hard / Expert
- Play Mode
- Solo-friendly
Why Choose This Activity
Draw Me! fits Memory Care when you want a structured copying task rather than free drawing. The person studies a pattern at the top and reproduces it on the canvas - accuracy matters more than speed. Difficulty filters which patterns appear, and Guide can show a faint trace for extra support.
Clear copy-the-pattern goal with optional tracing guide and undo support keeps visuoconstruction practice approachable and non-competitive.
How It Plays
A pattern appears at the top; draw it on the canvas below as closely as you can. Pick a difficulty filter and a specific pattern or Random, then start drawing on first stroke. Toggle Guide to trace a faint copy underneath. Tap Done when finished copying.
Settings & Difficulty
Levels: Any / Relax / Easy / Normal / Hard / Expert
- Difficulty filter: Any, Relax, Easy, Normal, Hard, or Expert
- Pattern picker or Random (default)
- Guide toggle for faint tracing overlay; Undo and Clear available
- Timer starts on first stroke; no sound or music
Facilitator Tips
- Start on Relax or Easy patterns before moving to harder shapes.
- Turn Guide on for tracing support; turn it off when the person is ready for more challenge.
- Undo removes only the last stroke; Clear wipes the canvas and restarts the timer.
- Emphasize accuracy over speed - there is no graded score.
- Changing difficulty or pattern after Start restarts the session.